Ness, Lucas, Mewtwo, Peach, Yoshi, and Sora can cancel the upwards momentum of their double jumps with an aerial. They can still rise with an aerial during their double jump by holding the jump button
The leniency window for this is 5 frames and also works with tap jump
Characters can now moonwalk during initial dash; perform a moonwalk by performing a half-circle back motion during initial dash (or otherwise move the stick opposite the character's facing direction without triggering a dash back)
Wiggling the control stick to exit tumble will now allow you to exit tumble directly after hitstun ends like in Melee/ProjectM instead of a bit after the tumbling animation starts
Just like in traditional fighting games, these characters have been given a meter of their own for usage in Special Cancels, EX Specials, Super Specials, and more
Up to 5 bars of meter can be gained through dealing damage and using certain specials
Special moves gain meter equivalent to half their damage on hit rounded to the nearest integer unless otherwise stated
Ex Specials gain no meter upon use
More details can be found on the individual character changelogs