Young Link


Overview


Moveset


Jab 1


Jab 2


Jab 3


Rapid Jab


Rapid Jab Finisher


Forward Tilt


Up Tilt


Down Tilt


Dash Attack

  • Automatically jumps if sliding off a ledge before frame 25 and slides off normally afterwards

Forward Smash


Up Smash


Down Smash


Neutral Air


Forward Air


Back Air


Up Air


Down Air

  • Holding Attack causes the hitboxes to stay out for up to six seconds
  • Releasing the input after starting the hold will incur 19 frames of endlag
  • Can bounce indefinitely

Zair


Fire Arrow (Neutral Special)

  • Can fastfall during the charge and firing animations

Boomerang (Side Special)


Spin Attack (Up Special)

  • Young Link can move left and right slightly along the ground during the charge and release
  • Can slide off edges

Ground

Air


Bomb (Down Special)


Standing Grab

  • Hitbox Duration: F12-18
  • FAF: 53

Dash Grab

  • Hitbox Duration: F14-20
  • FAF: 61

Pivot Grab

  • Hitbox Duration: F15-21
  • FAF: 56

Forward Throw


Back Throw


Up Throw


Down Throw