Wario
Attributes
- Walk Speed: 0.889 🠚 0.85
- Initial Dash Speed: 1.837 🠚 1.55
- Run Speed: 1.65 🠚 1.55
- Run Acceleration (base/multiplier): 0.044/0.10494 🠚 0.02/0.06
- Ground Friction: 0.106 🠚 0.085
- Jumpsquat: 3F 🠚 5F
- Horizontal Jump Speed Multiplier: 0.9 🠚 0.95
- Max Horizontal Jump Speed: 1.3 🠚 1.4
- Short Hop Height: 14.7 🠚 13.7
- Air Speed: 1.271 🠚 1.2
- Air Acceleration (base/multiplier): 0.04/0.08 🠚 0.03/0.14
- Gravity: 0.107 🠚 0.122
- Fall Speed: 1.61 🠚 1.93
- Fast Fall Speed: 2.576 🠚 2.486
- Combo Gravity: 0.077952 🠚 0.0122
- Combo Fall Speed: 1.8 🠚 1.93
- Heavy Landing Lag: 4F 🠚 5F
- Weight: 107 🠚 106
- Shield Radius: 9.7 🠚 10.0
Moveset
- Jab:
- Jab 1 (Kneecap Buster)
Added locking hitbox - Hitbox Duration:
F8-9 🠚 F5-8 - Damage:
5.0% 🠚 3.0% - Angle:
361 🠚 76 - BKB:
40/38 🠚 25 - KBG:
20 🠚 45 - Additional Hitstun:
0F 🠚 2F - Hitbox Size (shoulder/arm/hand):
2.2/2.2/2.8u 🠚 3.0/3.0/3.5u - FAF:
28 🠚 19
- Jab 2 (Sucker Uppercut)
- Hitbox Duration:
F4-5 🠚 F4-7 - Damage:
7.0% 🠚 6.0% - Angle:
75 🠚 79 - KBG:
82 🠚 70 - FAF:
30 🠚 26
- Hitbox Duration:
- Jab 1 (Kneecap Buster)
- Forward Tilt:
- Hitbox Duration:
F12-15 🠚 F10-13 - KBG:
102 🠚 106 - FAF:
40 🠚 38
- Hitbox Duration:
- Up Tilt:
Attached hitboxes to hands and body - Hitbox Duration (early/late):
F8-10/F11-15 🠚 F8-10/F11-19 - Early
- Damage:
6.0% 🠚 9.0% - BKB:
28 🠚 65 - KBG:
130 🠚 90 - Hitbox Size (hand/body): 5.0/6.0u
- Damage:
- Late
- Damage:
5.0% 🠚 6.0% - Angle (hand/body):
90 🠚 92/95 - BKB:
20 🠚 40 - KBG:
120 🠚 115 - Hitbox Size (hand/body): 4.0/3.0u
- Damage:
- FAF:
28 🠚 32
- Down Tilt:
Attached hitboxes to arm - Hitbox Duration:
F5 🠚 F5-7 - Angle (arm/hand):
46/69 🠚 65/67 - BKB:
20 🠚 35 - KBG:
50 🠚 45 - Hitlag Multiplier (arm/hand):
1.0x 🠚 1.1/1.2x - SDI Multiplier:
1.0x 🠚 1.1x - Hitbox Size (shoulder/arm/hand/finger):
2.0u 🠚 3.5/3.5/4.5/2.5u
- Dash Attack (Shoulder Bash):
- Early
Moved hitboxes forward - Damage (shoulder/head):
11.0/5.0% 🠚 12.0/13.0% - Angle (shoulder/head):
50 🠚 55/50 - KBG:
97 🠚 90
- Late
Matched hitboxes to early hit - Damage:
5.0% 🠚 6.0% - Angle:
70 🠚 80
- Early
- Forward Smash:
- Hitbox Duration:
F18-19 🠚 F15-19 - KBG:
93 🠚 89 - Hitbox Size (hand/arm):
4.5/3.5u 🠚 6.0/4.5u - FAF:
66 🠚 63
- Hitbox Duration:
- Up Smash:
- Hitbox Duration (early/late):
F11-12/13 🠚 F8-11/12 - KBG:
85 🠚 86 - FAF:
58 🠚 55
- Hitbox Duration (early/late):
- Neutral Air:
- Hitbox Duration (hit 1 early/hit 1 late/hit 2):
F4-12/F13-17/F20-26/F27-42 🠚 F4-12/F13-18/F20-35 - Hit 1
- BKB:
30 🠚 25 - Hitbox Size (arm/body):
3.0/3.0/4.5u 🠚 4.0/4.0/5.0u
- BKB:
- Hit 2
- Angle:
70 🠚 72 - Hitlag Multiplier:
1.1x 🠚 1.15x - Hitbox Size:
3.5u 🠚 4.5u
- Angle:
- FAF:
46 🠚 45 - Autocancel:
F1-3/F43 🠚 F1-3/F44 - Landing Lag:
7F 🠚 8F
- Hitbox Duration (hit 1 early/hit 1 late/hit 2):
- Forward Air (Shin Kick):
Attached hitboxes to hip and foot - Hitbox Duration (early/late):
F5-6/F7-17 🠚 F5-7/F8-17 - Early
- Hip
- Damage:
7.0% 🠚 10.0% - KBG:
97 🠚 85
- Damage:
- Foot
- Damage:
7.0% 🠚 9.0% - Angle:
361 🠚 55 - BKB:
30 🠚 35 - KBG:
97 🠚 85 - Hitbox Size:
3.5u 🠚 4.5u
- Damage:
- Hip
- Late
- Damage:
4.5% 🠚 6.0% - BKB:
15 🠚 20 - KBG:
80 🠚 65 - Hitbox Size (hip/foot):
2.6/3.5u 🠚 3.5/4.0u
- Damage:
- FAF:
38 🠚 31 - Landing Lag:
10F 🠚 7F
- Back Air (Lay Down):
Added late hit - Hitbox Duration (early/late):
F9-11 🠚 F9-12/F13-17 - Early
- Head
- Damage:
12.0% 🠚 14.0% - BKB:
21 🠚 20 - KBG:
106 🠚 101 - Hitbox Size:
5.5u 🠚 6.25u
- Damage:
- Body
- BKB:
21 🠚 20 - KBG:
106 🠚 102 - Hitbox Size:
3.5u 🠚 4.5u
- BKB:
- Head
- Late
- Damage: 9.0%
- Angle: 361
- BKB: 20
- KBG: 105
- Hitbox Size (head/body): 4.5/4.0u
- FAF:
50 🠚 43 - Autocancel:
F1-4/F34 🠚 F1-4/F31 - Landing Lag:
16F 🠚 12F
- Up Air (Hand Slap):
Added initial hit Added late hit - Hitbox Duration (initial/early/late):
F8-9 🠚 F7/F8-9/F10-12 - Initial
- Damage: 7.0%
- Angle: 75
- BKB: 45
- KBG: 116
- Hitlag Multiplier: 0.8x
- Hitbox Size: 5.0u
- Early
- Damage:
13.0% 🠚 12.0% - KBG:
78 🠚 108 - Hitlag Multiplier:
1.0x 🠚 1.2x - Hitbox Size:
7.3u 🠚 7.5u
- Damage:
- Late
- Damage: 12.0%
- Angle: 88
- BKB: 30
- KBG: 108
- Hitlag Multiplier: 1.2x
- Hitbox Size: 5.5u
- FAF:
47 🠚 42 - Landing Lag:
7F 🠚 9F
- Down Air (Low Twirl):
- Multihits
- Hitlag Multiplier:
1.0x 🠚 0.75x
- Hitlag Multiplier:
- Launcher
- KBG:
200 🠚 204 - Hitlag Multiplier:
2.0x 🠚 1.5x
- KBG:
- Landing Lag:
18F 🠚 13F
- Multihits
- Chomp (Neutral Special):
Wario automatically chomps helds opponent at a set rate; The throw is initiated by pressing Special Wario can now toss opponents backwards by holding the control stick in the opposite direction he is facing when the throw starts
- Wario Bike (Side Special):
The bike parts can be held and thrown (however they currently have no hitbox and odd pickup hitbox sizes) - Bike
- Initial Airspeed:
1.8 🠚 1.2 - Min Airspeed:
0.9 🠚 0.8 - Air Friction:
0.01 🠚 0.025
- Initial Airspeed:
- Jump
- Horizontal Speed:
1.5 🠚 1.25 - Vertical Speed:
2.8 🠚 2.5
- Horizontal Speed:
- Corkscrew (Up Special):
- Multihits
- Damage:
1.2/1.3/1.4/1.5% 🠚 0.5% - FKB:
88 🠚 85 - Hitbox Size:
4.0u 🠚 3.0u
- Damage:
- Launcher
Attached hitboxes to hands and body - Angle:
45/85 🠚 65 - BKB:
70/60 🠚 60 - KBG:
130 🠚 140 - Hitbox Size (hand/body): 3.5/7.5u
- Multihits
- Wario Waft (Down Special):
- Half Charge Time:
55s 🠚 30s - Max Charge Time:
110s 🠚 60s
- Half Charge Time:
- Pummel:
Added coin effect Damage: 1.6% 🠚 0.8/0.8%
- Back Throw (Wild Swing-Ding):
Wario can move left and right during the whirl
- Up Throw:
- FAF:
44 🠚 43
- FAF:
- Down Throw:
- Damage:
7.0/4.0% 🠚 4.0/4.0% - KBG:
18 🠚 50
- Damage: