Wario

Attributes

  • Walk Speed: 0.889 🠚 0.85
  • Initial Dash Speed: 1.837 🠚 1.55
  • Run Speed: 1.65 🠚 1.55
  • Run Acceleration (base/multiplier): 0.044/0.10494 🠚 0.02/0.06
  • Ground Friction: 0.106 🠚 0.085
  • Jumpsquat: 3F 🠚 5F
  • Horizontal Jump Speed Multiplier: 0.9 🠚 0.95
  • Max Horizontal Jump Speed: 1.3 🠚 1.4
  • Short Hop Height: 14.7 🠚 13.7
  • Air Speed: 1.271 🠚 1.2
  • Air Acceleration (base/multiplier): 0.04/0.08 🠚 0.03/0.14
  • Gravity: 0.107 🠚 0.122
  • Fall Speed: 1.61 🠚 1.93
  • Fast Fall Speed: 2.576 🠚 2.486
  • Combo Gravity: 0.077952 🠚 0.0122
  • Combo Fall Speed: 1.8 🠚 1.93
  • Heavy Landing Lag: 4F 🠚 5F
  • Weight: 107 🠚 106
  • Shield Radius: 9.7 🠚 10.0

Moveset

  • Jab:
    • Jab 1 (Kneecap Buster)
      • Added locking hitbox
      • Hitbox Duration: F8-9 🠚 F5-8
      • Damage: 5.0% 🠚 3.0%
      • Angle: 361 🠚 76
      • BKB: 40/38 🠚 25
      • KBG: 20 🠚 45
      • Additional Hitstun: 0F 🠚 2F
      • Hitbox Size (shoulder/arm/hand): 2.2/2.2/2.8u 🠚 3.0/3.0/3.5u
      • FAF: 28 🠚 19
    • Jab 2 (Sucker Uppercut)
      • Hitbox Duration: F4-5 🠚 F4-7
      • Damage: 7.0% 🠚 6.0%
      • Angle: 75 🠚 79
      • KBG: 82 🠚 70
      • FAF: 30 🠚 26

  • Forward Tilt:
    • Hitbox Duration: F12-15 🠚 F10-13
    • KBG: 102 🠚 106
    • FAF: 40 🠚 38

  • Up Tilt:
    • Attached hitboxes to hands and body
    • Hitbox Duration (early/late): F8-10/F11-15 🠚 F8-10/F11-19
    • Early
      • Damage: 6.0% 🠚 9.0%
      • BKB: 28 🠚 65
      • KBG: 130 🠚 90
      • Hitbox Size (hand/body): 5.0/6.0u
    • Late
      • Damage: 5.0% 🠚 6.0%
      • Angle (hand/body): 90 🠚 92/95
      • BKB: 20 🠚 40
      • KBG: 120 🠚 115
      • Hitbox Size (hand/body): 4.0/3.0u
    • FAF: 28 🠚 32

  • Down Tilt:
    • Attached hitboxes to arm
    • Hitbox Duration: F5 🠚 F5-7
    • Angle (arm/hand): 46/69 🠚 65/67
    • BKB: 20 🠚 35
    • KBG: 50 🠚 45
    • Hitlag Multiplier (arm/hand): 1.0x 🠚 1.1/1.2x
    • SDI Multiplier: 1.0x 🠚 1.1x
    • Hitbox Size (shoulder/arm/hand/finger): 2.0u 🠚 3.5/3.5/4.5/2.5u

  • Dash Attack (Shoulder Bash):
    • Early
      • Moved hitboxes forward
      • Damage (shoulder/head): 11.0/5.0% 🠚 12.0/13.0%
      • Angle (shoulder/head): 50 🠚 55/50
      • KBG: 97 🠚 90
    • Late
      • Matched hitboxes to early hit
      • Damage: 5.0% 🠚 6.0%
      • Angle: 70 🠚 80

  • Forward Smash:
    • Hitbox Duration: F18-19 🠚 F15-19
    • KBG: 93 🠚 89
    • Hitbox Size (hand/arm): 4.5/3.5u 🠚 6.0/4.5u
    • FAF: 66 🠚 63

  • Up Smash:
    • Hitbox Duration (early/late): F11-12/13 🠚 F8-11/12
    • KBG: 85 🠚 86
    • FAF: 58 🠚 55

  • Neutral Air:
    • Hitbox Duration (hit 1 early/hit 1 late/hit 2): F4-12/F13-17/F20-26/F27-42 🠚 F4-12/F13-18/F20-35
    • Hit 1
      • BKB: 30 🠚 25
      • Hitbox Size (arm/body): 3.0/3.0/4.5u 🠚 4.0/4.0/5.0u
    • Hit 2
      • Angle: 70 🠚 72
      • Hitlag Multiplier: 1.1x 🠚 1.15x
      • Hitbox Size: 3.5u 🠚 4.5u
    • FAF: 46 🠚 45
    • Autocancel: F1-3/F43 🠚 F1-3/F44
    • Landing Lag: 7F 🠚 8F

  • Forward Air (Shin Kick):
    • Attached hitboxes to hip and foot
    • Hitbox Duration (early/late): F5-6/F7-17 🠚 F5-7/F8-17
    • Early
      • Hip
        • Damage: 7.0% 🠚 10.0%
        • KBG: 97 🠚 85
      • Foot
        • Damage: 7.0% 🠚 9.0%
        • Angle: 361 🠚 55
        • BKB: 30 🠚 35
        • KBG: 97 🠚 85
        • Hitbox Size: 3.5u 🠚 4.5u
    • Late
      • Damage: 4.5% 🠚 6.0%
      • BKB: 15 🠚 20
      • KBG: 80 🠚 65
      • Hitbox Size (hip/foot): 2.6/3.5u 🠚 3.5/4.0u
    • FAF: 38 🠚 31
    • Landing Lag: 10F 🠚 7F

  • Back Air (Lay Down):
    • Added late hit
    • Hitbox Duration (early/late): F9-11 🠚 F9-12/F13-17
    • Early
      • Head
        • Damage: 12.0% 🠚 14.0%
        • BKB: 21 🠚 20
        • KBG: 106 🠚 101
        • Hitbox Size: 5.5u 🠚 6.25u
      • Body
        • BKB: 21 🠚 20
        • KBG: 106 🠚 102
        • Hitbox Size: 3.5u 🠚 4.5u
    • Late
      • Damage: 9.0%
      • Angle: 361
      • BKB: 20
      • KBG: 105
      • Hitbox Size (head/body): 4.5/4.0u
    • FAF: 50 🠚 43
    • Autocancel: F1-4/F34 🠚 F1-4/F31
    • Landing Lag: 16F 🠚 12F

  • Up Air (Hand Slap):
    • Added initial hit
    • Added late hit
    • Hitbox Duration (initial/early/late): F8-9 🠚 F7/F8-9/F10-12
    • Initial
      • Damage: 7.0%
      • Angle: 75
      • BKB: 45
      • KBG: 116
      • Hitlag Multiplier: 0.8x
      • Hitbox Size: 5.0u
    • Early
      • Damage: 13.0% 🠚 12.0%
      • KBG: 78 🠚 108
      • Hitlag Multiplier: 1.0x 🠚 1.2x
      • Hitbox Size: 7.3u 🠚 7.5u
    • Late
      • Damage: 12.0%
      • Angle: 88
      • BKB: 30
      • KBG: 108
      • Hitlag Multiplier: 1.2x
      • Hitbox Size: 5.5u
    • FAF: 47 🠚 42
    • Landing Lag: 7F 🠚 9F

  • Down Air (Low Twirl):
    • Multihits
      • Hitlag Multiplier: 1.0x 🠚 0.75x
    • Launcher
      • KBG: 200 🠚 204
      • Hitlag Multiplier: 2.0x 🠚 1.5x
    • Landing Lag: 18F 🠚 13F

  • Chomp (Neutral Special):
    • Wario automatically chomps helds opponent at a set rate; The throw is initiated by pressing Special
    • Wario can now toss opponents backwards by holding the control stick in the opposite direction he is facing when the throw starts

  • Wario Bike (Side Special):
    • The bike parts can be held and thrown (however they currently have no hitbox and odd pickup hitbox sizes)
    • Bike
      • Initial Airspeed: 1.8 🠚 1.2
      • Min Airspeed: 0.9 🠚 0.8
      • Air Friction: 0.01 🠚 0.025
    • Jump
      • Horizontal Speed: 1.5 🠚 1.25
      • Vertical Speed: 2.8 🠚 2.5

  • Corkscrew (Up Special):
    • Multihits
      • Damage: 1.2/1.3/1.4/1.5% 🠚 0.5%
      • FKB: 88 🠚 85
      • Hitbox Size: 4.0u 🠚 3.0u
    • Launcher
      • Attached hitboxes to hands and body
      • Angle: 45/85 🠚 65
      • BKB: 70/60 🠚 60
      • KBG: 130 🠚 140
      • Hitbox Size (hand/body): 3.5/7.5u

  • Wario Waft (Down Special):
    • Half Charge Time: 55s 🠚 30s
    • Max Charge Time: 110s 🠚 60s

  • Pummel:
    • Added coin effect
    • Damage: 1.6% 🠚 0.8/0.8%

  • Back Throw (Wild Swing-Ding):
    • Wario can move left and right during the whirl

  • Up Throw:
    • FAF: 44 🠚 43

  • Down Throw:
    • Damage: 7.0/4.0% 🠚 4.0/4.0%
    • KBG: 18 🠚 50