Peach
Overview
Mechanics
Double Jump
- Peach's double jump has a delayed rise similar to Melee
- Release Jump within three frames of performing an aerial to interrupt the vertical momentum of the jump (double jump cancel), or continue holding Jump to rise with the aerial
Float Canceling
- All aerials performed during float will incur only 4 frames of landing lag
Moveset
Jab 1
Jab 2
Forward Tilt
Up Tilt
Down Tilt
Dash Attack
Forward Smash
Up Smash
Down Smash
Neutral Air
Forward Air
Back Air
Up Air
Down Air
Toad (Neutral Special)
- Counter active during frames 9-34
- Intangible on frames 8-10
Peach Bomber (Side Special)
- Can bounce off walls
Peach Parasol (Up Special)
Vegetable (Down Special)
- Has a 1/166 chance of pulling a Beam Sword and a 1/248 chance of pulling a Bob-Omb
Standing Grab
- Hitbox Duration: F7-8
- FAF: 38
Dash Grab
- Hitbox Duration: F9-10
- FAF: 45
Pivot Grab
- Hitbox Duration: F10-11
- FAF: 40
Forward Throw
Back Throw
Up Throw
Down Throw