Bowser


Overview


Moveset


Jab 1

  • Lower arm intangible during active frames

Jab 2

  • Lower arm intanigble during active frames

Forward Tilt

  • Has 4.0% heavy armor from frames 7-9
  • Lower arm intanigble during active frames

Up Tilt

  • Has 4.0% heavy armor from frames 7-8
  • Lower arm intanigble during frames 9-11

Down Tilt

  • Has 4.0% heavy armor from frames 7-9
  • Lower arm intanigble during active frames

Dash Attack


Forward Smash

  • Has 10.0% heavy armor from frames 17-21
  • Feet invincible during frames 20-25

Up Smash

  • Has 8.0% heavy armor from frames 11-15
  • Shell invincible during frames 14-27

Down Smash

  • Has 9.0% heavy armor from frames 5-11

Neutral Air


Forward Air


Back Air


Up Air

  • Head intangible during frames 5-18

Down Air

Landing

  • Upper body intangible during frames 1-15

Fire Breath (Neutral Special)

  • Bowser can transition directly to the breath if landing during frames 1-22 of the aerial version
  • The flame becomes flinchless after traveling for 6 frames

Flying Slam (Side Special)


Whirling Fortress (Up Special)

Ground

  • Can slip off and grab ledges
  • Intanigble from frames 1-6

Air


Bowser Bomb (Down Special)

  • Can drift left and right during the rise between frames 14-30
  • The rise can be jumped out of during frames 12-29
  • Startup is frame 31 if performed in the air

Standing Grab

  • Hitbox Duration: F8-10
  • FAF: 40

Dash Grab

  • Hitbox Duration: F11-13
  • FAF: 49

Pivot Grab

  • Hitbox Duration: F12-14
  • FAF: 44

Forward Throw


Back Throw


Up Throw


Down Throw