Zero Suit Samus

Attributes

  • Walk Speed: 1.47 🠚 1.35
  • Initial Dash Speed: 2.42 🠚 1.7
  • Run Speed: 2.31 🠚 2.05
  • Run Acceleration (base/multiplier): 0.044/0.10362 🠚 0.02/0.08
  • Ground Friction: 0.116 🠚 0.0725
  • Jumpsquat: 3F 🠚 4F
  • Max Horizontal Jump Speed: 1.3 🠚 1.45
  • Short Hop Height: 21.35 🠚 13.5
  • Full Hop Height: 44.5 🠚 37.5
  • Double Jump Height: 44.2 🠚 32.5
  • Air Speed: 1.26 🠚 1.005
  • Air Acceleration (base/multiplier): 0.01/0.085 🠚 0.01/0.09
  • Air Friction: 0.008 🠚 0.005
  • Gravity: 0.12 🠚 0.135
  • Fall Speed: 1.7 🠚 2.05
  • Fast Fall Speed: 2.72 🠚 2.75
  • Combo Gravity: 0.06888 🠚 0.135
  • Combo Fall Speed: 1.8 🠚 2.05
  • Heavy Landing Lag: 8F 🠚 5F
  • Shield Radius: 12.5 🠚 11.6
  • Wall Jump Vertical Velocity: 2.3 🠚 2.6

Moveset

  • Jab:
    • Jab 1 (Straight Check)
      • Added locking hitbox
      • Hitbox Duration: F1 🠚 F2-3
      • Damage: 1.5% 🠚 3.0%
      • Angle: 361/180 🠚 70
      • BKB: 20/15/10 🠚 0
      • KBG: 50/33/20 🠚 100
      • Hitlag Multiplier: 1.8x 🠚 1.0x
      • Additional Hitstun: 10/6/2F 🠚 2F
      • Hitbox Size (shoulder/arm/hand): 2.0/2.3/2.5u 🠚 3.5/3.8/3.5u
      • FAF: 24 🠚 17
    • Jab 2 (Pistol Whip)
      • Added locking hitbox
      • Hitbox Duration: F2 🠚 F2-3
      • Damage: 1.5% 🠚 3.0%
      • Angle: 361 🠚 70
      • BKB: 30/25/20 🠚 0
      • KBG: 40/30 🠚 100
      • Hitlag Multiplier: 1.8x 🠚 1.0x
      • Hitbox Size (shoulder/arm/hand): 2.2/2.8/3.5u 🠚 2.9/2.9/3.5u
      • FAF: 26 🠚 19
    • Jab 3 (Elbow Jab)
      • Added hand hitbox
      • Damage: 3.0% 🠚 5.0%
      • Angle: 45 🠚 361
      • BKB: 60 🠚 50
      • KBG: 100 🠚 70
      • Hitbox Size (hand): 2.5u
      • FAF: 35 🠚 23

  • Forward Tilt (Spin Kick):
    • Added back leg hitbox
    • High
      • Damage: 6.5/8.0% 🠚 9.0%
      • Angle: 361 🠚 35
      • BKB: 30 🠚 18
      • Hitbox Size (back leg): 3.0u
    • Mid
      • Damage: 6.0/7.0% 🠚 9.0%
      • Angle: 361 🠚 35
      • BKB: 30 🠚 18
      • Hitbox Size (back leg): 3.0u
    • Low
      • Damage: 6.5/8.0% 🠚 12.0%
      • Angle: 361 🠚 35
      • BKB: 30 🠚 18
      • Hitbox Size (back leg): 3.0u

  • Up Tilt (Handstand Scissor):
    • Hitbox Duration (early/late): F3-4/F9-10 🠚 F5-7/F10-14
    • Hit 1
      • Attached hitboxes to legs
      • Hip
        • Angle: 90
        • BKB: 45
        • KBG: 40
        • Hitbox Size: 3.0u
      • Knee
        • Angle: 128
        • BKB: 40
        • KBG: 40
        • Hitbox Size: 3.0u
      • Foot
        • Angle: 136
        • BKB: 50
        • KBG: 30
        • Hitbox Size: 3.0u
      • Hitlag Multiplier: 1.2x 🠚 1.0x
    • Hit 2
      • Damage: 7.0% 🠚 8.0%
      • BKB: 70 🠚 50
      • KBG: 90 🠚 100
      • Hitlag Multiplier: 1.2x 🠚 1.0x
      • Hitbox Size (leg/foot): 6.0/7.0u 🠚 5.0/6.0u
    • FAF: 46 🠚 39

  • Down Tilt (Jet Sweep):
    • Attached hitboxes to leg
    • Hitbox Duration: F8-9 🠚 F6-8
    • Damage (hip/knee/foot): 6.0/8.0%% 🠚 6.0/7.0/8.0%
    • Angle (hip/knee/foot): 70 🠚 65/75/85
    • BKB: 60 🠚 30
    • KBG: 85 🠚 110
    • FAF: 30 🠚 26

  • Dash Attack:
    • Hitbox Duration (early/late): F7-9/F10-19 🠚 F6-9/F10-14
    • Early:
      • Damage: 8.0% 🠚 10.0%
      • Angle: 70 🠚 361
      • BKB: 100 🠚 50
      • KBG: 40 🠚 64
    • Late:
      • Damage: 5.0% 🠚 7.0%
      • Angle: 60 🠚 70
      • BKB: 80 🠚 60
      • KBG: 40 🠚 85
    • FAF: 52 🠚 39

  • Forward Smash:
    • Hitbox Duration: F13-14/F26-28 🠚 F13-14/F26-29
    • Hit 1
      • Hitlag Multiplier: 1.0x 🠚 0.5x
    • Hit 2
      • Hip/Knee/Foot
        • KBG: 97 🠚 110
        • Hitbox Size: 3.7/4.2/5.7u 🠚 3.5/4.0/5.5u
      • Blast
        • Damage: 11.0% 🠚 12.0%
        • KBG: 106 🠚 119
        • Hitlag Multiplier: 1.6x 🠚 1.5x
        • Hitbox Size: 3.2u 🠚 4.5u

  • Neutral Air (Plasma Rope):
    • Attached hitboxes to whip
    • Hitbox Duration: F10-11/F15-16 🠚 F7-15
    • Damage: 8.0% 🠚 12.0%
    • Angle (gun/inner whip/outer whip/tip): 55 🠚 55/52/50/47
    • BKB: 38 🠚 25
    • KBG: 96 🠚 80
    • Hitlag Multiplier: 1.0x 🠚 0.8x
    • FAF: 52 🠚 35
    • Autocancel: F1-3/F42 🠚 F1-2/F32
    • Landing Lag: 8F 🠚 7F

  • Forward Air (Jet Double):
    • Added hip hitbox
    • Hitbox Duration (hit 1/hit 2): F6-7/F13-14 🠚 F6-9/F15-18
    • Hit 1
      • Ground
        • Angle (hip/knee/foot): 40/50 🠚 70/75/80
      • Air
        • Angle: 361 🠚 366
      • BKB: 60/50 🠚 0
      • FKB: 0 🠚 50
      • KBG: 50 🠚 100
      • Additional Hitstun: 0F 🠚 2F
      • Hitbox Size (hip/knee/foot): */5.5/6.4u 🠚 3.5/3.5/4.0u
    • Hit 2
      • Damage: 7.0% 🠚 10.0%
      • Angle: 361 🠚 40
      • KBG: 100 🠚 104
      • Hitbox Size (hip/knee/foot): */5.5/6.4u 🠚 3.7/4.0/4.5u
    • FAF: 47 🠚 40
    • Autocancel: F1-3/F38 🠚 F1-3/F39
    • Landing Lag: 10F 🠚 9F

  • Back Air (Rocket Kick):
    • Added hip hitbox
    • Hitbox Duration: F8-9 🠚 F7-11
    • Hip
      • BKB: 42 🠚 20
      • KBG: 98 🠚 110
      • Hitbox Size: 2.5u
    • Knee/Foot
      • Damage: 12.0% 🠚 13.0%
      • BKB: 42 🠚 33
      • KBG: 98 🠚 110
      • Hitbox Size: 3.5/5.5u 🠚 3.0/4.0u
    • FAF: 41 🠚 38
    • Autocancel: F1-3/F31 🠚 F1-3/F30
    • Landing Lag: 10F 🠚 9F

  • Up Air (Boost Arc):
    • Animation adjusted for a smoother arc
    • Added late hit
    • Hitbox Duration (early/late): F6-12 🠚 F4-8/F9-12
    • Early
      • Damage: 6.5% 🠚 10.0%
      • Angle: 80 🠚 60
      • KBG: 125 🠚 110
    • Late
      • Damage: 7.0%
      • Angle: 30
      • BKB: 20
      • KBG: 100
    • Hitbox Size (hip/knee/foot): 3.6/3.6/4.6u 🠚 3.0/3.0/4.0u
    • FAF: 35 🠚 34
    • Autocancel: F25 🠚 F26
    • Landing Lag: 5F 🠚 8F

  • Down Air (Shooting Star):
    • Removed stall and fall
    • Rebounds ZSS upwards on hit
    • Hitbox Duration (early/late): F12-15/F16-22
    • Early
      • Damage: 12.0%
      • Angle: 90
      • BKB: 70
      • KBG: 35
      • Hitbox Size (hip/knee/foot): 4.0/4.5/4.5u
    • Late
      • Damage: 6.0%
      • Angle: 90
      • BKB: 35
      • KBG: 64
      • Hitbox Size (hip/knee/foot): 3.5/4.0/4.0u
    • FAF: 45
    • Autocancel: F1-3/F46
    • Landing Lag: 9F

  • Zair:
    • Landing Lag: 8F 🠚 16F

  • Paralyzer (Neutral Special):
    • Lifetime (uncharged/charged): 24/48F 🠚 36/69F
    • Uncharged
      • No longer paralyzes

  • Plasma Whip (Side Special):
    • Ground
      • Changed to two hits
      • Hitbox Duration (hit 1/hit 2): F24-25/F28-31
      • Hit 1
        • Damage (arm/gun/whip): 1.0/4.0/4.0%
        • Angle (arm/gun/whip): 15/20/25
        • FKB (arm/gun/whip): 90/80/50
        • KBG: 100
        • Hitbox Size (arm/gun/whip): 4.0/3.5/4.0u
      • Hit 2
        • Tap
          • Damage: 8.0% 🠚 9.0%
          • Angle: 55 🠚 50
          • BKB: 47 🠚 50
          • KBG: 138 🠚 115
        • Hold
          • Damage: 4.0% 🠚 7.0%
          • Angle: 75 🠚 100
          • BKB: 98 🠚 90
          • KBG: 62 🠚 60
          • Hitlag Multiplier: 1.0x 🠚 1.5x
          • Additional Hitstun: 4F 🠚 0F
        • Hitbox Size: 6.0u
        • FAF: 56 🠚 52
    • Air
      • Final Hit
        • Tap
          • Damage: 8.0% 🠚 9.0%
          • Angle: 60 🠚 50
          • BKB: 45 🠚 50
          • KBG: 105 🠚 115
        • Hold
          • Damage: 4.0% 🠚 7.0%
          • Angle: 108/100/80/75 🠚 110
          • BKB: 60 🠚 90
          • KBG: 105 🠚 60
          • Hitlag Multiplier: 1.0x 🠚 1.5x

  • Boost Kick (Up Special):
    • Ground
      • Height Multiplier: 1.1x 🠚 1.0x
      • Max Angle: 18 🠚 35
      • Multihits
        • Hitlag Multiplier: 1.0x 🠚 0.75x
      • Launcher
        • KBG: 209 🠚 208
        • Hitlag Multiplier: 2.5x 🠚 1.5x
    • Air
      • Height Multiplier: 1.1x 🠚 0.975x
      • Max Angle: 18 🠚 35
      • Multihits
        • Hitlag Multiplier: 1.0x 🠚 0.75x
      • Launcher
        • KBG: 184 🠚 196
        • Hitlag Multiplier: 2.5x 🠚 1.5x

  • Flip Jump (Down Special):
    • Removed intangibility
    • Can be jump canceled starting on frame 22
    • Can be edge canceled
    • Travel Arc
      • Speed Control Multiplier: 0.7x 🠚 1.0x
      • Speed Multiplier: 1.0x 🠚 0.55x
    • Kick
      • Rebound Horizontal Speed: 0.7 🠚 0.2
      • Rebound Vertical Speed: 2.5 🠚 1.75
      • Hip
        • Damage: 14.0% 🠚 12.0%
        • BKB: 30 🠚 45
        • KBG: 100 🠚 115
        • Hitbox Size: 4.1u 🠚 4.8u
      • Foot
        • Ground
          • Angle: 48 🠚 45
          • KBG: 102 🠚 100
        • Air
          • KBG: 100 🠚 52
        • Hitbox Size: 8.0u 🠚 4.8u
      • FAF: 60 🠚 35
    • Footstool
      • Only footstools when Special is held
      • Horizontal Speed (min/max): 0.7/1.0 🠚 0.1/0.8

  • Grab:
    • Standing Grab
      • Changed to a close-range grab
    • Dash Grab:
      • Added elbow and shoulder grab boxes
      • Hitbox Duration (hand/elbow/shoulder): F17-18 🠚 F17-22
    • Pivot Grab:
      • Added elbow and shoulder grab boxes
      • Hitbox Duration (hand/elbow/shoulder): F18-19 🠚 F18-23

  • Forward Throw:
    • Damage: 4.0/5.0% 🠚 7.0/2.0%
    • Angle: 33 🠚 40
    • BKB: 58 🠚 63
    • KBG: 75 🠚 50
    • FAF: 26 🠚 28

  • Back Throw:
    • Damage: 6.0% 🠚 4.0%
    • BKB: 72 🠚 70
    • KBG: 45 🠚 60
    • FAF: 28 🠚 29

  • Up Throw:
    • Startup: F5 🠚 F11
    • Damage: 8.0% 🠚 4.0%
    • Angle: 73 🠚 105
    • KBG: 93 🠚 115
    • FAF: 41 🠚 37

  • Down Throw (Axe Stomp):
    • Startup: F22 🠚 F17
    • Damage: 4.0/4.0% 🠚 2.0/5.0%
    • Angle: 75 🠚 70
    • BKB: 90 🠚 68
    • KBG: 60 🠚 78
    • FAF: 52 🠚 55