Zero Suit Samus
Attributes
- Walk Speed: 1.47 🠚 1.35
- Initial Dash Speed: 2.42 🠚 1.7
- Run Speed: 2.31 🠚 2.05
- Run Acceleration (base/multiplier): 0.044/0.10362 🠚 0.02/0.08
- Ground Friction: 0.116 🠚 0.0725
- Jumpsquat: 3F 🠚 4F
- Max Horizontal Jump Speed: 1.3 🠚 1.45
- Short Hop Height: 21.35 🠚 13.5
- Full Hop Height: 44.5 🠚 37.5
- Double Jump Height: 44.2 🠚 32.5
- Air Speed: 1.26 🠚 1.005
- Air Acceleration (base/multiplier): 0.01/0.085 🠚 0.01/0.09
- Air Friction: 0.008 🠚 0.005
- Gravity: 0.12 🠚 0.135
- Fall Speed: 1.7 🠚 2.05
- Fast Fall Speed: 2.72 🠚 2.75
- Combo Gravity: 0.06888 🠚 0.135
- Combo Fall Speed: 1.8 🠚 2.05
- Heavy Landing Lag: 8F 🠚 5F
- Shield Radius: 12.5 🠚 11.6
- Wall Jump Vertical Velocity: 2.3 🠚 2.6
Moveset
- Jab:
- Jab 1 (Straight Check)
Added locking hitbox - Hitbox Duration:
F1 🠚 F2-3 - Damage:
1.5% 🠚 3.0% - Angle:
361/180 🠚 70 - BKB:
20/15/10 🠚 0 - KBG:
50/33/20 🠚 100 - Hitlag Multiplier:
1.8x 🠚 1.0x - Additional Hitstun:
10/6/2F 🠚 2F - Hitbox Size (shoulder/arm/hand):
2.0/2.3/2.5u 🠚 3.5/3.8/3.5u - FAF:
24 🠚 17
- Jab 2 (Pistol Whip)
Added locking hitbox - Hitbox Duration:
F2 🠚 F2-3 - Damage:
1.5% 🠚 3.0% - Angle:
361 🠚 70 - BKB:
30/25/20 🠚 0 - KBG:
40/30 🠚 100 - Hitlag Multiplier:
1.8x 🠚 1.0x - Hitbox Size (shoulder/arm/hand):
2.2/2.8/3.5u 🠚 2.9/2.9/3.5u - FAF:
26 🠚 19
- Jab 3 (Elbow Jab)
Added hand hitbox - Damage:
3.0% 🠚 5.0% - Angle:
45 🠚 361 - BKB:
60 🠚 50 - KBG:
100 🠚 70 - Hitbox Size (hand): 2.5u
- FAF:
35 🠚 23
- Jab 1 (Straight Check)
- Forward Tilt (Spin Kick):
Added back leg hitbox - High
- Damage:
6.5/8.0% 🠚 9.0% - Angle:
361 🠚 35 - BKB:
30 🠚 18 - Hitbox Size (back leg): 3.0u
- Damage:
- Mid
- Damage:
6.0/7.0% 🠚 9.0% - Angle:
361 🠚 35 - BKB:
30 🠚 18 - Hitbox Size (back leg): 3.0u
- Damage:
- Low
- Damage:
6.5/8.0% 🠚 12.0% - Angle:
361 🠚 35 - BKB:
30 🠚 18 - Hitbox Size (back leg): 3.0u
- Damage:
- Up Tilt (Handstand Scissor):
- Hitbox Duration (early/late):
F3-4/F9-10 🠚 F5-7/F10-14 - Hit 1
Attached hitboxes to legs - Hip
- Angle: 90
- BKB: 45
- KBG: 40
- Hitbox Size: 3.0u
- Knee
- Angle: 128
- BKB: 40
- KBG: 40
- Hitbox Size: 3.0u
- Foot
- Angle: 136
- BKB: 50
- KBG: 30
- Hitbox Size: 3.0u
- Hitlag Multiplier:
1.2x 🠚 1.0x
- Hit 2
- Damage:
7.0% 🠚 8.0% - BKB:
70 🠚 50 - KBG:
90 🠚 100 - Hitlag Multiplier:
1.2x 🠚 1.0x - Hitbox Size (leg/foot):
6.0/7.0u 🠚 5.0/6.0u
- Damage:
- FAF:
46 🠚 39
- Hitbox Duration (early/late):
- Down Tilt (Jet Sweep):
Attached hitboxes to leg - Hitbox Duration:
F8-9 🠚 F6-8 - Damage (hip/knee/foot):
6.0/8.0%% 🠚 6.0/7.0/8.0% - Angle (hip/knee/foot):
70 🠚 65/75/85 - BKB:
60 🠚 30 - KBG:
85 🠚 110 - FAF:
30 🠚 26
- Dash Attack:
- Hitbox Duration (early/late):
F7-9/F10-19 🠚 F6-9/F10-14 - Early:
- Damage:
8.0% 🠚 10.0% - Angle:
70 🠚 361 - BKB:
100 🠚 50 - KBG:
40 🠚 64
- Damage:
- Late:
- Damage:
5.0% 🠚 7.0% - Angle:
60 🠚 70 - BKB:
80 🠚 60 - KBG:
40 🠚 85
- Damage:
- FAF:
52 🠚 39
- Hitbox Duration (early/late):
- Forward Smash:
- Hitbox Duration:
F13-14/F26-28 🠚 F13-14/F26-29 - Hit 1
- Hitlag Multiplier:
1.0x 🠚 0.5x
- Hitlag Multiplier:
- Hit 2
- Hip/Knee/Foot
- KBG:
97 🠚 110 - Hitbox Size:
3.7/4.2/5.7u 🠚 3.5/4.0/5.5u
- KBG:
- Blast
- Damage:
11.0% 🠚 12.0% - KBG:
106 🠚 119 - Hitlag Multiplier:
1.6x 🠚 1.5x - Hitbox Size:
3.2u 🠚 4.5u
- Damage:
- Hip/Knee/Foot
- Hitbox Duration:
- Neutral Air (Plasma Rope):
Attached hitboxes to whip - Hitbox Duration:
F10-11/F15-16 🠚 F7-15 - Damage:
8.0% 🠚 12.0% - Angle (gun/inner whip/outer whip/tip):
55 🠚 55/52/50/47 - BKB:
38 🠚 25 - KBG:
96 🠚 80 - Hitlag Multiplier:
1.0x 🠚 0.8x - FAF:
52 🠚 35 - Autocancel:
F1-3/F42 🠚 F1-2/F32 - Landing Lag:
8F 🠚 7F
- Forward Air (Jet Double):
Added hip hitbox - Hitbox Duration (hit 1/hit 2):
F6-7/F13-14 🠚 F6-9/F15-18 - Hit 1
- Ground
- Angle (hip/knee/foot):
40/50 🠚 70/75/80
- Angle (hip/knee/foot):
- Air
- Angle:
361 🠚 366
- Angle:
- BKB:
60/50 🠚 0 - FKB:
0 🠚 50 - KBG:
50 🠚 100 - Additional Hitstun:
0F 🠚 2F - Hitbox Size (hip/knee/foot):
*/5.5/6.4u 🠚 3.5/3.5/4.0u
- Ground
- Hit 2
- Damage:
7.0% 🠚 10.0% - Angle:
361 🠚 40 - KBG:
100 🠚 104 - Hitbox Size (hip/knee/foot):
*/5.5/6.4u 🠚 3.7/4.0/4.5u
- Damage:
- FAF:
47 🠚 40 - Autocancel:
F1-3/F38 🠚 F1-3/F39 - Landing Lag:
10F 🠚 9F
- Back Air (Rocket Kick):
Added hip hitbox - Hitbox Duration:
F8-9 🠚 F7-11 - Hip
- BKB:
42 🠚 20 - KBG:
98 🠚 110 - Hitbox Size: 2.5u
- BKB:
- Knee/Foot
- Damage:
12.0% 🠚 13.0% - BKB:
42 🠚 33 - KBG:
98 🠚 110 - Hitbox Size:
3.5/5.5u 🠚 3.0/4.0u
- Damage:
- FAF:
41 🠚 38 - Autocancel:
F1-3/F31 🠚 F1-3/F30 - Landing Lag:
10F 🠚 9F
- Up Air (Boost Arc):
Animation adjusted for a smoother arc Added late hit - Hitbox Duration (early/late):
F6-12 🠚 F4-8/F9-12 - Early
- Damage:
6.5% 🠚 10.0% - Angle:
80 🠚 60 - KBG:
125 🠚 110
- Damage:
- Late
- Damage: 7.0%
- Angle: 30
- BKB: 20
- KBG: 100
- Hitbox Size (hip/knee/foot):
3.6/3.6/4.6u 🠚 3.0/3.0/4.0u - FAF:
35 🠚 34 - Autocancel:
F25 🠚 F26 - Landing Lag:
5F 🠚 8F
- Down Air (Shooting Star):
Removed stall and fall Rebounds ZSS upwards on hit - Hitbox Duration (early/late): F12-15/F16-22
- Early
- Damage: 12.0%
- Angle: 90
- BKB: 70
- KBG: 35
- Hitbox Size (hip/knee/foot): 4.0/4.5/4.5u
- Late
- Damage: 6.0%
- Angle: 90
- BKB: 35
- KBG: 64
- Hitbox Size (hip/knee/foot): 3.5/4.0/4.0u
- FAF: 45
- Autocancel: F1-3/F46
- Landing Lag: 9F
- Zair:
- Landing Lag:
8F 🠚 16F
- Landing Lag:
- Paralyzer (Neutral Special):
- Lifetime (uncharged/charged):
24/48F 🠚 36/69F - Uncharged
No longer paralyzes
- Lifetime (uncharged/charged):
- Plasma Whip (Side Special):
- Ground
Changed to two hits - Hitbox Duration (hit 1/hit 2): F24-25/F28-31
- Hit 1
- Damage (arm/gun/whip): 1.0/4.0/4.0%
- Angle (arm/gun/whip): 15/20/25
- FKB (arm/gun/whip): 90/80/50
- KBG: 100
- Hitbox Size (arm/gun/whip): 4.0/3.5/4.0u
- Hit 2
- Tap
- Damage:
8.0% 🠚 9.0% - Angle:
55 🠚 50 - BKB:
47 🠚 50 - KBG:
138 🠚 115
- Damage:
- Hold
- Damage:
4.0% 🠚 7.0% - Angle:
75 🠚 100 - BKB:
98 🠚 90 - KBG:
62 🠚 60 - Hitlag Multiplier:
1.0x 🠚 1.5x - Additional Hitstun:
4F 🠚 0F
- Damage:
- Hitbox Size: 6.0u
- FAF:
56 🠚 52
- Tap
- Air
- Final Hit
- Tap
- Damage:
8.0% 🠚 9.0% - Angle:
60 🠚 50 - BKB:
45 🠚 50 - KBG:
105 🠚 115
- Damage:
- Hold
- Damage:
4.0% 🠚 7.0% - Angle:
108/100/80/75 🠚 110 - BKB:
60 🠚 90 - KBG:
105 🠚 60 - Hitlag Multiplier:
1.0x 🠚 1.5x
- Damage:
- Tap
- Final Hit
- Ground
- Boost Kick (Up Special):
- Ground
- Height Multiplier:
1.1x 🠚 1.0x - Max Angle:
18 🠚 35 - Multihits
- Hitlag Multiplier:
1.0x 🠚 0.75x
- Hitlag Multiplier:
- Launcher
- KBG:
209 🠚 208 - Hitlag Multiplier:
2.5x 🠚 1.5x
- KBG:
- Height Multiplier:
- Air
- Height Multiplier:
1.1x 🠚 0.975x - Max Angle:
18 🠚 35 - Multihits
- Hitlag Multiplier:
1.0x 🠚 0.75x
- Hitlag Multiplier:
- Launcher
- KBG:
184 🠚 196 - Hitlag Multiplier:
2.5x 🠚 1.5x
- KBG:
- Height Multiplier:
- Ground
- Flip Jump (Down Special):
Removed intangibility Can be jump canceled starting on frame 22 Can be edge canceled - Travel Arc
- Speed Control Multiplier:
0.7x 🠚 1.0x - Speed Multiplier:
1.0x 🠚 0.55x
- Speed Control Multiplier:
- Kick
- Rebound Horizontal Speed:
0.7 🠚 0.2 - Rebound Vertical Speed:
2.5 🠚 1.75 - Hip
- Damage:
14.0% 🠚 12.0% - BKB:
30 🠚 45 - KBG:
100 🠚 115 - Hitbox Size:
4.1u 🠚 4.8u
- Damage:
- Foot
- Ground
- Angle:
48 🠚 45 - KBG:
102 🠚 100
- Angle:
- Air
- KBG:
100 🠚 52
- KBG:
- Hitbox Size:
8.0u 🠚 4.8u
- Ground
- FAF:
60 🠚 35
- Rebound Horizontal Speed:
- Footstool
Only footstools when Special is held - Horizontal Speed (min/max):
0.7/1.0 🠚 0.1/0.8
- Grab:
- Standing Grab
Changed to a close-range grab
- Dash Grab:
Added elbow and shoulder grab boxes - Hitbox Duration (hand/elbow/shoulder):
F17-18 🠚 F17-22
- Pivot Grab:
Added elbow and shoulder grab boxes - Hitbox Duration (hand/elbow/shoulder):
F18-19 🠚 F18-23
- Standing Grab
- Forward Throw:
- Damage:
4.0/5.0% 🠚 7.0/2.0% - Angle:
33 🠚 40 - BKB:
58 🠚 63 - KBG:
75 🠚 50 - FAF:
26 🠚 28
- Damage:
- Back Throw:
- Damage:
6.0% 🠚 4.0% - BKB:
72 🠚 70 - KBG:
45 🠚 60 - FAF:
28 🠚 29
- Damage:
- Up Throw:
- Startup:
F5 🠚 F11 - Damage:
8.0% 🠚 4.0% - Angle:
73 🠚 105 - KBG:
93 🠚 115 - FAF:
41 🠚 37
- Startup:
- Down Throw (Axe Stomp):
- Startup:
F22 🠚 F17 - Damage:
4.0/4.0% 🠚 2.0/5.0% - Angle:
75 🠚 70 - BKB:
90 🠚 68 - KBG:
60 🠚 78 - FAF:
52 🠚 55
- Startup: