Collision

Jostle

  • Jostle mechanics reworked to be more similar to Smash 4 (it is possible to run through non-teammate players)
  • Jostle overlap rate
    • 0.66 🠚 0.3
  • Team jostle overlap rate
    • 0.5 🠚 0.66

Environmental Collision Boxes (ECBs)

  • ECBs have had their behavior changed to match Melee, and have been shifted upwards while airborne; characters will enter landing animations once their knees collide with the ground
  • Large changes to be added