Mr. Game and Watch


Overview


Moveset


Jab 1

  • Can be canceled into Rapid Jab Finisher by pressing Attack between frames 6 and 13
  • Holding Attack will transition into Rapid Jab

Rapid Jab


Rapid Jab Finisher


Forward Tilt


Up Tilt

  • Hands intangible during entire move
  • Arms and head intangible during frames 7-13

Down Tilt


Dash Attack


Forward Smash


Up Smash

  • Fully invincible during active frames

Down Smash


Neutral Air


Forward Air


Back Air


Up Air


Down Air


Chef (Neutral Special)

  • Can be land canceled
  • Retains aerial momentum
  • Can drift and fastfall during the move

Judge (Side Special)

Judge 1

Judge 2

  • Deals 10.0% poison damage over time

Judge 3

Judge 4

  • Can be jump canceled on hit

Judge 5

Judge 6

Judge 7

  • Heals for 9.0% and spawns an apple on hit

Judge 8

  • Freezes opponents

Judge 9


Fire (Up Special)

  • Connecting with the trampoline makes the body hitbox not appear
  • Mr. Game and Watch is fully actionable during the parachute drift

Oil Panic (Down Special)

  • Reflects physical projectiles and absorbs energy-based ones
    • The bucket has three stages, each capable of storing up to 16.0%
    • The bucket takes the damage of whatever it absorbs and multiplies it by 2. If the resulting damage is greater than 16.0%, then the bucket will be filled by two stages (three if above 32.0%)
  • Fully intangible during the entire absorb animation
  • FAF on absorb or release is 14

Standing Grab

  • Hitbox Duration: F7-8
  • FAF: 36

Dash Grab

  • Hitbox Duration: F9-10
  • FAF: 43

Pivot Grab

  • Hitbox Duration: F10-11
  • FAF: 38

Forward Throw


Back Throw


Up Throw


Down Throw

  • Puts opponents into knockdown