Meta Knight
Attributes
- Initial Dash Speed: 2.211 🠚 1.765
- Run Speed: 2.09 🠚 1.8475
- Run Acceleration (base/multiplier): 0.044/0.10428 🠚 0.02/0.08
- Ground Friction: 0.097 🠚 0.085
- Jumpsquat: 3F 🠚 5F
- Max Horizontal Jump Speed: 1.4 🠚 1.415
- Short Hop Height: 13.92 🠚 14.32
- Aerial Jump Velocities:
- 2.2/2.1/2.0/1.88/1.75 🠚 2.45/2.4/2.35/2.25/2.1
- Air Speed: 1.04 🠚 1.0
- Air Acceleration (base/multiplier): 0.01/0.065 🠚 0.01/0.062
- Air Friction: 0.012 🠚 0.015
- Gravity: 0.11 🠚 0.12
- Fall Speed: 1.66 🠚 2.44
- Fast Fall Speed: 2.656 🠚 3.281
- Combo Gravity: 0.06888 🠚 0.12
- Combo Fall Speed: 1.8 🠚 2.44
- Heavy Landing Lag: 4F 🠚 5F
- Weight: 80 🠚 78
- Shield Radius: 11.6 🠚 10.7
Moveset
- Meta Quick:
- Once Meta Knight has dealt a total of 50% damage, input Down Taunt while actionable to activate Meta Quick
Meta Quick boosts Meta Knight's speed by 30% for 8 seconds - The duration can be extended by continuing to deal damage during the buff
- Base Speed Modifier: 0.9x
- Meta Quick Speed Modifier: 1.3x
- Forward Tilt:
- Hit 1
- Hitbox Duration:
F6 🠚 F6-7 - Angle:
68/88 🠚 110 - Hitlag Multiplier:
1.0x 🠚 1.75x - Additional Hitstun:
0F 🠚 5F - Hitbox Size (inner/outer):
3.5/3.5u 🠚 5.0/5.5u - FAF:
26 🠚 21
- Hitbox Duration:
- Hit 2
- Hitbox Duration:
F2 🠚 F2-3 - Angle (inner/outer):
60/85 🠚 110/70 - BKB:
20 🠚 32 - KBG:
20 🠚 25 - Hitlag Multiplier:
1.0x 🠚 1.5x - Additional Hitstun:
0F 🠚 5F - Hitbox Size (inner/outer):
4.0/3.6u 🠚 4.0/4.5u
- Hitbox Duration:
- Hit 3
- Hitbox Duration:
F2 🠚 F2-4 - Angle:
361 🠚 75 - KBG:
107 🠚 90 - Hitlag Multiplier:
2.0x 🠚 1.7x - Hitbox Size (inner/outer):
6.0/5.0u 🠚 8.0/6.0u - FAF:
31 🠚 20
- Hitbox Duration:
- Hit 1
- Up Tilt:
- Early
Added body hitbox on frame 8 - Body/Hand
- Angle:
95 🠚 110/100 - BKB:
60 🠚 70 - KBG:
90 🠚 100 - Hitbox Size:
*/8.0u 🠚 8.0/7.0u
- Angle:
- Sword
- Angle:
95 🠚 90 - BKB:
60 🠚 70 - KBG:
90 🠚 100
- Angle:
- Hitlag Multiplier:
1.2x 🠚 1.0x
- Late
- Hand
- Angle:
95 🠚 100 - BKB:
60 🠚 70 - KBG:
90 🠚 100
- Angle:
- Sword
- Angle:
95 🠚 90 - BKB:
60 🠚 70 - KBG:
90 🠚 100
- Angle:
- Hitlag Multiplier:
1.2x 🠚 1.0x
- Hand
- Early
- Down Tilt:
Hand hitbox extended into body - Hitbox Duration:
F3-4 🠚 F5-7 - Hand
- Angle:
361 🠚 50 - BKB:
15 🠚 72 - KBG:
88 🠚 90 - Additional Hitstun:
0F 🠚 1F
- Angle:
- Sword
- Angle:
0 🠚 35 - BKB:
15 🠚 25 - KBG:
88 🠚 25 - Additional Hitstun:
0F 🠚 3F
- Angle:
- Shieldstun Multiplier:
1.0x 🠚 1.3x - FAF:
19 🠚 25
- Dash Attack (Lunging Kick):
Added late hit - Hitbox Duration (early/late):
F7-11 🠚 F7-12/F13-16 - Early
- Hip/Inner Foot
- Damage:
7.0% 🠚 7.5% - Angle:
60/70 🠚 70/75
- Damage:
- Outer Foot
- Damage:
6.0% 🠚 6.5%
- Damage:
- Hip/Inner Foot
- Late
- Damage: 5.5%
- Angle: 70
- BKB: 65
- KBG: 107
- Hitbox Size: 4.0u
- FAF:
33 🠚 36
- Forward Smash:
- Hitbox Duration:
F24 🠚 F24-26 - KBG (inner/outer):
108/98 🠚 112/102 - Hitlag Multiplier (inner):
1.5x 🠚 1.4x - Hitbox Size (inner):
6.2u 🠚 7.0u - FAF:
42 🠚 46
- Hitbox Duration:
- Up Smash:
- Hitbox Duration (hit 1/hit 2/hit 3):
F8/F12/F17 🠚 F8-9/F12-13/F17-19 - Hit 1
- Hitbox Size (center/side):
5.5/4.5u 🠚 8.5/6.5u
- Hitbox Size (center/side):
- Hit 2
- Hitbox Size (center/side):
5.5/4.5u 🠚 8.0/7.5u
- Hitbox Size (center/side):
- Hit 3
- KBG:
148 🠚 175 - Hitlag Multiplier:
2.0x 🠚 1.4x - Hitbox Size (center/side):
7.0/5.5u 🠚 9.0/9.0u
- KBG:
- Hitbox Duration (hit 1/hit 2/hit 3):
- Down Smash:
- Hitbox Duration (hit 1/hit 2):
F4/F9 🠚 F4-5/F8-10 - Hit 1
Added lower hitbox below sword - Damage:
10.0% 🠚 13.0% - KBG:
77 🠚 80 - Hitbox Size:
3.8u 🠚 4.25/4.25u
- Hit 2
- KBG:
78 🠚 86 - Hitbox Size:
4.6/4.6u 🠚 5.0/5.5u
- KBG:
- FAF:
38 🠚 44
- Hitbox Duration (hit 1/hit 2):
- Neutral Air (Knight Spin):
Sword hitbox extended to cover blade - Hitbox Duration (early/late):
F6-7/F8-20 🠚 F3-6/F7-21 - Early
- KBG:
100 🠚 110 - Hitbox Size (body/hand/sword):
7.5/4.5/4.5u 🠚 8.0/5.0/5.0u
- KBG:
- Late
- BKB:
40 🠚 25 - Hitbox Size (body/hand/sword):
6.0/4.0/4.0u 🠚 6.5/4.5/4.5u
- BKB:
- Shieldstun Multiplier:
1.0x 🠚 0.2x - FAF:
44 🠚 41 - Autocancel:
F1-5/F40 🠚 F1-2/F37 - Landing Lag:
7F 🠚 8F
- Forward Air (Air Chop):
Changed to two hits - Hitbox Duration (hit 1/hit 2): F5/F11-12
- Hit 1
- Damage: 1.5%
- Angle (ground/air): 60/365
- BKB (ground): 60
- FKB (air): 40
- KBG: 100
- Hitbox Size: 6.5/6.5u
- Hit 2
- Damage: 3.0%
- Angle: 55
- BKB: 60
- KBG: 155
- Additional Hitstun: -5F
- Hitbox Size: 7.0/7.0u
- FAF: 37
- Autocancel: F1/F32
- Landing Lag: 10F
- Back Air (Meta Spin Slash):
Added sword hitbox - Hit 1/Hit 2
- Hitbox Duration (sword): F7-10
- Ground
- Angle:
55 🠚 70 - BKB:
0 🠚 50 - FKB:
55 🠚 0 - KBG:
100 🠚 80
- Angle:
- Additional Hitstun:
0F 🠚 3F - Hitbox Size (sword/inner/outer):
*/4.2/4.2u 🠚 4.5/5.0/5.0u
- Hit 3
- Angle:
361 🠚 42 - KBG:
198 🠚 210 - Hitlag Multiplier:
2.0x 🠚 1.5x - Hitbox Size (sword/inner/outer):
*/5.2/5.0u 🠚 5.5/6.0/5.5u
- Angle:
- FAF:
52 🠚 47 - Landing Lag:
11F 🠚 13F
- Up Air (High Slice):
Hitboxes extended along arc Added sword hitbox Added inner arc hitbox - Hitbox Duration:
F6 🠚 F7-8 - Damage:
4.0% 🠚 5.0% - Angle:
67 🠚 65 - BKB:
30 🠚 45 - KBG:
128 🠚 120 - Additional Hitstun:
0F 🠚 -5F - Hitbox Size (outer arc/inner arc/sword):
3.5/3.0u 🠚 4.0/4.0/3.5u - FAF:
27 🠚 28 - Autocancel:
F1-5/F24 🠚 F1-6/F24
- Down Air (Low Slice):
Hitboxes extended along arc Added sword hitbox Added inner arc hitbox - Hitbox Duration:
F4 🠚 F7-8 - Angle:
35/50 🠚 120 - BKB:
30 🠚 55 - KBG:
108 🠚 90 - Additional Hitstun:
0F 🠚 -5F - Hitbox Size (outer arc/inner arc/sword):
3.5/3.0u 🠚 5.0/4.5/3.0u - FAF:
28 🠚 33 - Autocancel:
F1-3/F26 🠚 F1-6/F29 - Landing Lag:
9F 🠚 10F
- Mach Tornado (Neutral Special):
Changed to a multihit - Horizontal Speed (ground/air):
2.5/2.5 🠚 0.95/0.95 - Stick-Based Horizontal Acceleration (base/multiplier):
1.5/0.8 🠚 0.5/0.25 - Height Gain on button press:
0.9/1.3 🠚 1.5/1.5 - Multihits
- Damage: 1.0%
- Angle: 367
- BKB: 40
- KBG: 0
- Hitlag Multiplier: 0.5x
- Rehit Rate (sides/body/bottom): 5/4/5F
- Hitbox Size (sides/body/bottom): 9.0/9.0/10.0u
- Launcher
- Damage: 5.0%
- Angle: 90
- BKB: 50
- KBG: 120
- Hitlag Multiplier: 1.5x
- Hitbox Size: 13.0u
- Drill Rush (Side Special):
Connecting with an opponent immediately performs the final hit Transitions to normal fall on hit instead of special fall - Horizontal Speed (bounce):
-1.0 🠚 0.5 - Damage:
3.0% 🠚 10.0% - Angle:
40 🠚 70 - BKB:
40 🠚 80 - KBG:
185 🠚 60 - Hitbox Size (body/sword):
8.0/6.0u 🠚 9.0/7.0u - FAF (hit): 24
- Shuttle Loop (Up Special):
Can be reversed during the initial hit - Height Multiplier:
1.1/1.08x 🠚 0.8/0.8x - Maximum Angle Adjustment:
18 🠚 30 - Hitbox Duration (ground, hit 1/hit 2):
F8-12/F22-27 🠚 F4-9/F18-24 - Hit 1
Added sweetspot near sword hilt - Sweetspot
- Hitbox Duration (ground/air): F4/F7
- Damage: 15.0%
- Angle: 40
- BKB: 90
- KBG: 61
- Hitlag Multiplier: 1.5x
- Hitbox Size: 5.0u
- Sourspot
- Damage:
9.0% 🠚 8.0% - Angle (body/sword):
86 🠚 70/80 - BKB:
0 🠚 55 - FKB:
125/120 🠚 0 - KBG:
120 🠚 80 - Hitlag Multiplier:
1.5x 🠚 1.0x - Hitbox Size (body/sword):
4.0/4.0u 🠚 5.0/5.5u
- Damage:
- Hit 2
- Damage:
6.0% 🠚 7.0% - KBG:
130 🠚 90 - Hitlag Multiplier:
1.5x 🠚 1.0x - Hitbox Size (body/sword):
3.0/7.7u 🠚 5.0/7.5u
- Damage:
- Dimensional Cape (Down Special):
The reappearance can be triggered early by pressing Attack starting on frame 11 Transitions to normal fall on hit instead of special fall Matched air and ground values - Reappearance (forward)
- Damage: 14.0%
- Angle: 53
- BKB: 20
- KBG: 114
- Hitlag Multiplier: 1.3x
- Hitbox Size (inner/outer): 7.5/6.4u
- Reappearance (backward)
- Damage: 14.0%
- Angle: 361
- BKB: 20
- KBG: 114
- Hitlag Multiplier: 1.3x
- Hitbox Size (inner/outer): 7.5/6.4u
- Forward Throw:
- Angle (hitbox):
40 🠚 60
- Angle (hitbox):
- Back Throw:
- Angle (hitbox):
45 🠚 75 - FAF:
35 🠚 34
- Angle (hitbox):
- Down Throw (Meta Fury Stomp):
Animation sped up by 1.25x - Angle (hitbox):
70 🠚 80 - FAF:
87 🠚 66