Donkey Kong


Overview

Description here


Moveset


Jab 1


Jab 2


Forward Tilt


Up Tilt


Down Tilt


Dash Attack

  • Continues off ledges into the air
  • Can be jumped out of after frame 25 in midair
  • Has light armor during active frames
    • Knockback Threshold: 80

Forward Smash


Up Smash


Down Smash


Neutral Air


Forward Air


Back Air


Up Air


Down Air


Giant Punch (Neutral Special)


Headbutt (Side Special)

  • Stalls in the air during frames 1-24 (once per airtime)
  • Has super armor for frames 5-16

Spinning Kong (Up Special)

Ground

  • Can slip off and grab ledges
  • Can travel forwards or backwards
    • DK angles his body based on which direction he is moving

Initial Hit

  • Has full-body intangibility during active frames

Multihits

  • Deals 0.5x + 1.0% damage for each subsequent hit

Air

Initial Hit

  • Has full-body intangibility during active frames

Multihits

  • Deals 0.75x + 1.0% damage for each subsequent hit

Barrel Pull / Air Cargo (Down Special)

Barrel Pull

  • Pulls a barrel from the ground
  • DK cannot pull a second barrel while one is still present
  • Barrels are unbreakable and bounce off opponents when colliding with them

Air Cargo

  • Air Cargo is a command grab that transitions into Cargo Carry upon grabbing an opponent
  • Can be B-reversed, and can also fastfall and influence horizontal drift slightly during the move
  • Successfully grabbing and throwing an opponent refreshes double jump
  • If performed while holding an item, DK will enter heavy item carry

Standing Grab

  • Hitbox Duration: F8-10
  • FAF: 38

Dash Grab

  • Hitbox Duration: F11-13
  • FAF: 47

Pivot Grab

  • Hitbox Duration: F12-14
  • FAF: 42

Heavy Item Carry (Superlift)

  • Can drop through platforms and fastfall during superlift
  • Added a neutral toss
  • Items can be thrown at any point during turnaround
  • Has 45KB heavy armor

Heavy Item Down Throw

  • Gives DK a burst of vertical momentum

Cargo Forward Throw


Cargo Back Throw


Cargo Up Throw


Cargo Down Throw


Back Throw


Up Throw


Down Throw